

The game is based on the historical Mission Albany, in which the player has to complete missions based on real actions of the 101st in Normandy.

The relative lack of accuracy is designed to simulate the difficulty in hitting targets in a combat situation and to force the player to use team members to engage enemy units and provide better tactical opportunities.īrothers in Arms is based on the true story of the 502nd Parachute Infantry Regiment (PIR) of the famed 101st Airborne Division who were dropped behind German lines on D-Day. Instead of having almost perfect accuracy with weapons in games like Call of Duty and Medal of Honor, Brothers in Arms models weapons with erratic accuracy, and enemy fire can interfere with a player's aim to simulate the effects of suppressive fire. The focus on team command rather than individual marksmanship is emphasized by providing the player with inaccurate aim. The game stresses at multiple points the effectiveness of fire and maneuver tactics, known as the Four Fs actually used by the military during World War II, expressed in the game tutorial as "Find, Fix, Flank, Finish" describing the steps in suppressing and flanking an enemy. Teams and tanks can be ordered to move, lay suppressive fire, rally, find cover, and charge the enemy. The player can also man the pintle-mounted M1919 Browning machine gun on the tank for additional suppression.īrothers in Arms is notable for its intuitive command system.


